Course overview
System Design for Beginners
Learn system design from the ground up with short, practical lessons and real-world architecture examples.
Learning path
Course curriculum
6 modules
- 014 lessons
Module 1 — System Design Foundations
Build the basic mental model needed to understand and discuss system design without assuming prior experience.
- 01 · What Is System Design?Understand what system design means, why it matters, and what happens when a simple application grows.Free
- 02 · Functional vs Non-Functional RequirementsLearn the difference between what a system does and how well it must do it.Paid
- 03 · Capacity, Traffic, and Latency BasicsLearn the basic numbers used to reason about system size without doing complicated mathematics.Paid
- 04 · From Requirements to ArchitectureLearn a repeatable beginner workflow for moving from a problem statement to an initial system diagram.Paid
- 024 lessons
Module 2 — APIs, Servers, and Data
Understand the building blocks that applications use to communicate and store information.
- 01 · How Clients and Servers CommunicateUnderstand the basic request-response model and the role of HTTP.Free
- 02 · API Design for BeginnersLearn how to think about endpoints, HTTP methods, request data, responses, and errors.Paid
- 03 · Choosing a DatabaseUnderstand the basic difference between relational and NoSQL databases and how to choose based on data needs.Paid
- 04 · Indexes and Database PerformanceLearn why indexes make reads faster and why too many indexes can hurt writes.Paid
- 034 lessons
Module 3 — Caching and Asynchronous Work
Learn two of the most common system design techniques: caching expensive reads and moving slow work to background workers.
- 01 · Caching FundamentalsUnderstand what caching is, why it works, and where a cache fits in an architecture.Free
- 02 · Redis as a System Design ComponentUnderstand the role of Redis in caching, counters, sessions, rate limits, and coordination.Paid
- 03 · Background Jobs and QueuesLearn how queues move slow or unreliable work out of the main request path.Paid
- 04 · Events and Pub/SubUnderstand events, publishers, subscribers, and when asynchronous communication is useful.Paid
- 044 lessons
Module 4 — Scaling and Reliability
Learn how systems handle more users, more requests, and failures while remaining understandable and maintainable.
- 01 · Vertical vs Horizontal ScalingUnderstand the two basic ways to increase system capacity.Free
- 02 · Load BalancersUnderstand what load balancers do and why they are common in scalable web architectures.Paid
- 03 · Database Replication and Read ScalingUnderstand primary-replica architecture and why read-heavy systems may use replicas.Paid
- 04 · Sharding and PartitioningUnderstand the basic idea of splitting data across multiple database nodes.Paid
- 054 lessons
Module 5 — Reliability, Consistency, and Production Thinking
Learn how real systems deal with failures, consistency, security, observability, and operational problems.
- 01 · Failure Is NormalLearn to design with the assumption that servers, networks, databases, and external services can fail.Free
- 02 · Consistency and Eventual ConsistencyUnderstand consistency in simple terms and why distributed systems sometimes accept temporary differences.Paid
- 03 · Timeouts, Retries, and IdempotencyLearn three basic techniques for making service-to-service communication safer.Paid
- 04 · Logging, Metrics, and ObservabilityUnderstand the basic signals required to operate a production system.Paid
- 065 lessons
Module 6 — Complete System Design Examples
Apply the course concepts to progressively larger real-world architecture problems, from a URL shortener to an Uber-like application.
- 01 · Design a URL ShortenerDesign a simple URL shortener from requirements through API, database, caching, and scaling decisions.Free
- 02 · Design a Chat SystemDesign a one-to-one and group chat system using persistent storage and real-time communication.Paid
- 03 · Design a Notification SystemDesign a scalable notification service that can send email, SMS, and push notifications asynchronously.Paid
- 04 · Design a Food Delivery SystemDesign a simplified food delivery platform covering restaurants, orders, drivers, payments, and live order status.Paid
- 05 · Design an Uber-Like Ride Hailing SystemBring together APIs, databases, caching, real-time communication, queues, location search, and reliability into one larger system.Free